Category Archives: UI

Interactive elements and how you uuh.. interact with them! 

Interactive elements and how you uuh.. interact with them! Lately we have been working on how the player should interact with resources in the world. Those resources can be ores, NPC, arcade machines, doors, switches, machines and so on.   The most simple classical scenario in games is when you a player get close to […]

Editors, gamepad, lava and game-systems

We made a lot of progress on editors, gamepad, lava and  game-systems Editors editors editors! We finished more of our in-editor systems and are now working on implementing all or game-systems. The biggest one is the dialogue-system. It has a build-in node-editor, with that we can freely create complex branching dialogue. We have a lot […]